Adalbert Fregozo
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Terrain Generation


Info:

Date Started: 07/08/2014
System: PC
Status: Work in Progress

Summary:

I created a terrain generator using OpenGL. It took in an grey scale bitmap and will make the terrain by using the color of the pixel. So the the lighter the color the higher terrain and the darker the color the lower the terrain.

Things that need to be done:

  1. To apply texture splatting to the terrain by using shaders
  2. Add lighting and an skybox
  3. Make a bitmap generator using perlin nose.

Images:

Picture

Video:

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